bokomslag Digital Games as History
Data & IT

Digital Games as History

Adam Chapman

Pocket

869:-

Funktionen begränsas av dina webbläsarinställningar (t.ex. privat läge).

Uppskattad leveranstid 7-12 arbetsdagar

Fri frakt för medlemmar vid köp för minst 249:-

Andra format:

  • 290 sidor
  • 2018
This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance. Through these methods of analysis he explores what these games uniquely offer as a new form of history and how they produce representations of the past. By taking an inter-disciplinary and accessible approach the book provides a specific and firm first foundation upon which to build further examination of the potential of video games as a historical form.
  • Författare: Adam Chapman
  • Illustratör: black and white 13 Illustrations 13 Halftones black and white
  • Format: Pocket/Paperback
  • ISBN: 9781138597822
  • Språk: Engelska
  • Antal sidor: 290
  • Utgivningsdatum: 2018-04-25
  • Förlag: Routledge