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The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.
- Format: Inbunden
- ISBN: 9781138427426
- Språk: Engelska
- Antal sidor: 400
- Utgivningsdatum: 2018-02-05
- Förlag: Routledge