bokomslag Arcade Game Typography
Konst & kultur

Arcade Game Typography

Toshi Omagari

Pocket

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  • 272 sidor
  • 2019
Arcade Game Typography presents readers with a fascinating new world of typography the pixel typeface. Video game designers of the 70s, 80s and 90s faced colour and resolution limitations that stimulated incredible creativity: with letters having to exist in an 8x8 square grid, artists found ways to create expressive and elegant character sets within a tiny canvas. Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a previously undocumented outsider typography movement, accompanied by insightful commentary from author Toshi Omagari, a Monotype typeface designer himself, and screenshots of the type in use. Exhaustively researched, this book gathers an eclectic typography from hit games such as Super Sprint, Pac-Man, After Burner, Marble Madness, Shinobi, as well as countless lesserknown gems. The book presents its typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist. Unlike print typefaces, pixel type often has bold colour baked in to the characters, so Arcade Game Typography looks unlike any other typography book, fizzing with life and colour.
  • Författare: Toshi Omagari
  • Illustratör: black and white 306 Illustrations 102 Illustrations color
  • Format: Pocket/Paperback
  • ISBN: 9780500021743
  • Språk: Engelska
  • Antal sidor: 272
  • Utgivningsdatum: 2019-10-10
  • Förlag: Thames & Hudson Ltd