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Paul Booth - Board Games as Media, Häftad

Häftad, Engelska, 2021

Board Games as Media

Av Paul Booth

469 kr

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Beskrivning
Leading expert Paul Booth explores the growth in popularity of board games today, and unpacks what it means to read a board game. What does a game communicate? How do games play us? And how do we decide which games to play and which are just wastes of cardboard? With little scholarly research in this still-emerging field, Board Games as Media underscores the importance of board games in the ever-evolving world of media.
Produktinformation
  • Utgivningsdatum: 2021-02-11
  • Mått: 150 x 226 x 20 mm
  • Vikt: 477 g
  • Format: Häftad
  • Språk: Engelska
  • Antal sidor: 296
  • Förlag: Bloomsbury Publishing Plc
  • ISBN: 9781501357176
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Mer information

Paul Booth is Professor of Communication at DePaul University, USA. He is the author of Watching Doctor Who (2020, with Craig Owen Jones), Crossing Fandoms (2016), Digital Fandom 2.0 (2016), Game Play (2015), Playing Fans (2015), Time on TV (2012), and Digital Fandom (2010). He has edited Companion to Media Fandom and Fan Studies (2018), Seeing Fans (2016, with Lucy Bennett), Controversies in Digital Ethics (2016, with Amber Davisson), and Fan Phenomena: Doctor Who (2013).

Recensioner i media

Board Games as Media is a thorough introduction to the academic study of board games, and the book showcases numerous methodological approaches to this topic. This book will appeal not only to scholars interested in board games themselves, but also scholars of adjacent fields of study, such as video games, fandom studies, and textual criticism.

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