bokomslag Character Modeling with Maya and ZBrush
Data & IT

Character Modeling with Maya and ZBrush

Jason Patnode

Pocket

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  • 408 sidor
  • 2008
Create believable CG character models with this unique book and downloadable resource package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the downloadable resources to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel
  • Författare: Jason Patnode
  • Format: Pocket/Paperback
  • ISBN: 9780240520346
  • Språk: Engelska
  • Antal sidor: 408
  • Utgivningsdatum: 2008-03-13
  • Förlag: Taylor & Francis Ltd