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Clash of Realities 2015/16 On the Art, Technology, and Theory of Digital Games
Clash Of Realities
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Digital games as transmedia works of art - Games as social environments - The aesthetics of play - Digital games in pedagogy - Cineludic aesthetics - Ethics in games - these were some of the important and fascinating topics addressed during the international research conference "Clash of Realities" in 2015 and 2016 by more than a hundred international speakers, academics as well as artists. This volume represents the best contributions - by, inter alia, Janet H. Murray, David OReilly, Eric Zimmerman, Thomas Elsaesser, Lorenz Engell, Susana Tosca, Miguel Sicart, Frans Myr, and Mark J.P. Wolf.
- Illustratör: zahlreicheZT farbige Abbildungen
- Format: Pocket/Paperback
- ISBN: 9783837640311
- Språk: Engelska
- Antal sidor: 638
- Utgivningsdatum: 2021-12-08
- Förlag: Transcript Verlag