bokomslag Entertainment Computing and Serious Games
Data & IT

Entertainment Computing and Serious Games

Erik Van Der Spek Stefan Gbel Ellen Yi-Luen Do Esteban Clua Jannicke Baalsrud Hauge

Pocket

769:-

Funktionen begränsas av dina webbläsarinställningar (t.ex. privat läge).

Uppskattad leveranstid 10-15 arbetsdagar

Fri frakt för medlemmar vid köp för minst 249:-

  • 490 sidor
  • 2019
This book constitutes the refereed proceedings of the First IFIP TC 14 Joint International Conference on Entertainment Computing and Serious Games, ICEC-JCSG 2019, held in Arequipa, Peru, in November 2019. The 26 full papers, 5 short papers, and 16 poster, demonstration, and workshop papers presented were carefully reviewed and selected from 88 submissions. They cover a large range of topics at the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology, and numerous serious application domains. The papers are organized in the following topical sections: mixed reality; virtual reality; entertainment algorithms; game design and development; interaction technologies; measurement and effects; and serious game applications.
  • Författare: Erik Van Der Spek, Stefan Gbel, Ellen Yi-Luen Do, Esteban Clua, Jannicke Baalsrud Hauge
  • Format: Pocket/Paperback
  • ISBN: 9783030346430
  • Språk: Engelska
  • Antal sidor: 490
  • Utgivningsdatum: 2019-11-08
  • Förlag: Springer Nature Switzerland AG