bokomslag Entertainment Computing - ICEC 2016
Data & IT

Entertainment Computing - ICEC 2016

Günter Wallner Simone Kriglstein Helmut Hlavacs Rainer Malaka Artur Lugmayr

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  • 292 sidor
  • 2016
This book constitutes the refereed proceedings of the 15th InternationalConference on Entertainment Computing, ICEC 2016, held in Vienna, Austria, in September 2016. The 16 full papers, 13 short papers, and 2 posterspresented were carefully reviewed and selected from 46 submissions. The multidisciplinary nature ofentertainment computing is reflected by the papers. They are organized in the following topical sections: games for health, learning, and social change; use and evaluation of digital entertainment; and entertainment technology.
  • Författare: Günter Wallner, Simone Kriglstein, Helmut Hlavacs, Rainer Malaka, Artur Lugmayr
  • Format: Pocket/Paperback
  • ISBN: 9783319460994
  • Språk: Engelska
  • Antal sidor: 292
  • Utgivningsdatum: 2016-09-20
  • Förlag: Springer International Publishing AG