bokomslag Evolutionary Game Design
Data & IT

Evolutionary Game Design

Cameron Browne

Pocket

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  • 122 sidor
  • 2011
The book describes the world's first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game's potential to interest human players. The end result is a number of new and interesting games, one of which has proved popular and gone on to be commercially published.
  • Författare: Cameron Browne
  • Illustratör: 68 schwarz-weiße Abbildungen
  • Format: Pocket/Paperback
  • ISBN: 9781447121787
  • Språk: Engelska
  • Antal sidor: 122
  • Utgivningsdatum: 2011-09-15
  • Förlag: Springer London Ltd