bokomslag Foundations Of 3D Graphics Programming: Using JOGL And Java3D 2nd Edition
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Foundations Of 3D Graphics Programming: Using JOGL And Java3D 2nd Edition

J & Chen Chen C

Inbunden

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  • 386 sidor
  • 2008
This thoroughly updated and enhanced second edition of Foundations of 3D Graphics Programming is an innovative shortcut to graphics theory and programming using JOGL, a new vehicle of 3D graphics programming in Java. This revised edition of the successful, reader-friendly text covers all graphics basics and several advanced topics, as well as some basic concepts in Java programming for those who currently are C/C++ programmers. Specifically, it provides all the core aspects of OpenGL programming in Java using JOGL, along with concisely presented computer graphics theories. In addition, it uses a top-down approach to lead the reader into programming and applications up-front. The content about theory provides a high-level understanding of all basic graphics, and of using JOGL instead of implementing a graphics system. Explanations are integrated with the sample programs, which are specifically designed for learning and accompanying this book
  • Författare: J & Chen Chen C
  • Illustratör: 28 schwarz-weiße und 44 farbige Fotos 101 schwarz-weiße und 40 farbige Abbildungen 73 schwarz-weiß
  • Format: Inbunden
  • ISBN: 9781848002838
  • Språk: Engelska
  • Antal sidor: 386
  • Utgivningsdatum: 2008-09-15
  • Förlag: SPRINGER