bokomslag Fusion of Smart, Multimedia and Computer Gaming Technologies
Data & IT

Fusion of Smart, Multimedia and Computer Gaming Technologies

Dharmendra Sharma Margarita Favorskaya Lakhmi C Jain Robert J Howlett

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  • 205 sidor
  • 2016
This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include: Smart Gamification and Smart Serious Games. Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology. Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach. Evaluation of Student Knowledge using an e-Learning Framework. The iTEC Eduteka. 3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies. Fusion of multimedia and mobile technology in audio guides for Museums and Exhibitions: from Bluetooth Push to Web Pull. The book is directed to researchers, students and software developers working in the areas of education and information technologies.
  • Författare: Dharmendra Sharma, Margarita Favorskaya, Lakhmi C Jain, Robert J Howlett
  • Format: Pocket/Paperback
  • ISBN: 9783319355894
  • Språk: Engelska
  • Antal sidor: 205
  • Utgivningsdatum: 2016-10-06
  • Förlag: Springer International Publishing AG