bokomslag Game-Based Learning Across the Lifespan
Psykologi & pedagogik

Game-Based Learning Across the Lifespan

Margarida Romero Kimberly Sawchuk Josep Blat Sergio Sayago Hubert Ouellet

Pocket

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  • 154 sidor
  • 2018
The book provides a systemic view of the state-of-the- art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficulties in the use of DGBL technologies. Other topics include cross-generational digital game-based learning, workplace gaming, exergaming, serious games to tackle societal challenges,and implications of DGBL across the lifespan for game designers. In addition to the state-of-the-art methodologies provided for age-specific gamedesign, development, implementation and assessment, a significant portion of the book focuses on case studies where DGBL have been designed and implemented in every age groups and in cross-generational situations.
  • Författare: Margarida Romero, Kimberly Sawchuk, Josep Blat, Sergio Sayago, Hubert Ouellet
  • Format: Pocket/Paperback
  • ISBN: 9783319824314
  • Språk: Engelska
  • Antal sidor: 154
  • Utgivningsdatum: 2018-07-06
  • Förlag: Springer International Publishing AG