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Game-Based Teaching and Learning: A Practical Guide for Librarians is designed for librarians in school, academic, public, and special libraries, as well as other educators who work with all age levels from youngsters to seniors. This book combines the necessary ingredients of theory and practice in a comprehensive guide that offers librarians and all educators the knowledge and tools necessary to enhance their teaching and learning through games. Visual examples serve as instructional models, exercises reinforce learning, and additional resources help in creating lessons incorporating games. Features include: *A theoretical basis to inform practice provides definitions, advantages/challenges, design principles, and tools to create game-based learning. *Examples of different kinds of games both digital and non-digital for all library types and age levels, including special needs students and describes how libraries are using games in their teaching. *Uses of importance to librarians, their patrons, and the library as an entity *Numerous illustrations of games, especially those used by librarians and other educators, to serve as models for each type of library use. *Practical applications of game-based teaching and learning in all types of libraries. *Exercises to reinforce each chapter topic *Tables of additional resources *Handouts, rubrics, lesson plans for game-based instruction
- Format: Pocket/Paperback
- ISBN: 9781538104576
- Språk: Engelska
- Antal sidor: 220
- Utgivningsdatum: 2020-02-01
- Förlag: Rowman & Littlefield Publishers