819:-
Uppskattad leveranstid 10-16 arbetsdagar
Fri frakt för medlemmar vid köp för minst 249:-
Andra format:
- Inbunden 3719:-
- Inbunden 2149:-
- Inbunden 1969:-
- Inbunden 2029:-
- Inbunden 1839:-
- Pocket/Paperback 739:-
- Pocket/Paperback 719:-
- Pocket/Paperback 759:-
- Pocket/Paperback 819:-
- Pocket/Paperback 689:-
- Visa fler Visa färre
Game Design Critic Joshua Bycer is back with another entry in the Game Design Deep Series to focus on the youngest genre yet: soulslikes. Over a decade, From Software defined a new genre that has led to studios chasing after them hit after hit. In this book, Josh will cover the history of the genre and popular soulslike games of the 2010s and discuss what aspects of design make a game a soulslike. The first book looking at the history of the genre A breakdown of both action and RPG design for fans and designers of both A lesson on difficulty in games and why harder doesnt mean better
- Format: Pocket/Paperback
- ISBN: 9781032581156
- Språk: Engelska
- Antal sidor: 164
- Utgivningsdatum: 2024-05-02
- Förlag: CRC Press