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Discover the colorful history of the table-top RPG phenomenon, Dungeons & Dragons, as a D&D expert examines its surprising successes, setbacks, and controversies. The battle over Dungeons & Dragons was the ultimate geek war. Wired When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream successand yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. Inside youll learn about: Gygax and Arnesons first meeting and their work toward the 1974 release The founding of TSR and its growth as a company Arnesons acrimonious departure and subsequent challenges to TSR "Satanic Panic" accusations that plagued D&Dand boosted its popularity TSRs reckless expansion and near-fatal corporate infighting And much more! With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.
- Illustratör: 30 b&w illus
- Format: Pocket/Paperback
- ISBN: 9780262542951
- Språk: Engelska
- Antal sidor: 368
- Utgivningsdatum: 2021-10-12
- Förlag: MIT Press