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Koji Kondos Super Mario Bros. (1985) score redefined video game music. With under three minutes of music, Kondo put to rest an era of bleeps and bloopsthe sterile products of a lab environmentreplacing it with one in which game sounds constituted a legitimate form of artistic expression. Andrew Schartmann takes us through the various external factors (e.g., the video game crash of 1983, Nintendos marketing tactics) that coalesced into a ripe environment in which Kondos musical experiments could thrive. He then delves into the music itself, searching for reasons why our hearts still dance to the primitive 8-bit tunes of a bygone era. What musical features are responsible for Kondos distinct Mario sound? How do the different themes underscore the vastness of Princess Peachs Mushroom Kingdom? And in what ways do the games sound effects resonate with our physical experience of the world? These and other questions are explored within, through the lens of Kondos compositional philosophyone that would influence an entire generation of video game composers. As Kondo himself stated, we [at Nintendo] were trying to do something that had never been done before. In this book, Schartmann shows his readers how Kondo and his team not just succeeded, but heralded in a new era of video games.
- Illustratör: illustrations
- Format: Pocket/Paperback
- ISBN: 9781628928532
- Språk: Engelska
- Antal sidor: 168
- Utgivningsdatum: 2015-07-16
- Förlag: Bloomsbury Academic USA