bokomslag Learning Game AI Programming with Lua
Data & IT

Learning Game AI Programming with Lua

David Young

Pocket

819:-

Funktionen begränsas av dina webbläsarinställningar (t.ex. privat läge).

Uppskattad leveranstid 7-12 arbetsdagar

Fri frakt för medlemmar vid köp för minst 249:-

  • 352 sidor
  • 2014
If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
  • Författare: David Young
  • Format: Pocket/Paperback
  • ISBN: 9781783281336
  • Språk: Engelska
  • Antal sidor: 352
  • Utgivningsdatum: 2014-11-28
  • Förlag: Packt Publishing Limited