bokomslag Python Reinforcement Learning
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  • 496 sidor
  • 2019
Apply modern reinforcement learning and deep reinforcement learning methods using Python and its powerful libraries Key Features Your entry point into the world of artificial intelligence using the power of Python An example-rich guide to master various RL and DRL algorithms Explore the power of modern Python libraries to gain confidence in building self-trained applications Book DescriptionReinforcement Learning (RL) is the trending and most promising branch of artificial intelligence. This Learning Path will help you master not only the basic reinforcement learning algorithms but also the advanced deep reinforcement learning algorithms. The Learning Path starts with an introduction to RL followed by OpenAI Gym, and TensorFlow. You will then explore various RL algorithms, such as Markov Decision Process, Monte Carlo methods, and dynamic programming, including value and policy iteration. You'll also work on various datasets including image, text, and video. This example-rich guide will introduce you to deep RL algorithms, such as Dueling DQN, DRQN, A3C, PPO, and TRPO. You will gain experience in several domains, including gaming, image processing, and physical simulations. You'll explore TensorFlow and OpenAI Gym to implement algorithms that also predict stock prices, generate natural language, and even build other neural networks. You will also learn about imagination-augmented agents, learning from human preference, DQfD, HER, and many of the recent advancements in RL. By the end of the Learning Path, you will have all the knowledge and experience needed to implement RL and deep RL in your projects, and you enter the world of artificial intelligence to solve various real-life problems. This Learning Path includes content from the following Packt products: Hands-On Reinforcement Learning with Python by Sudharsan Ravichandiran Python Reinforcement Learning Projects by Sean Saito, Yang Wenzhuo, and Rajalingappaa Shanmugamani What you will learn Train an agent to walk using OpenAI Gym and TensorFlow Solve multi-armed-bandit problems using various algorithms Build intelligent agents using the DRQN algorithm to play the Doom game Teach your agent to play Connect4 using AlphaGo Zero Defeat Atari arcade games using the value iteration method Discover how to deal with discrete and continuous action spaces in various environments Who this book is forIf youre an ML/DL enthusiast interested in AI and want to explore RL and deep RL from scratch, this Learning Path is for you. Prior knowledge of linear algebra is expected.
  • Författare: Sudharsan Ravichandiran, Sean Saito, Rajalingappaa Shanmugamani, Yang Wenzhuo
  • Format: Pocket/Paperback
  • ISBN: 9781838649777
  • Språk: Engelska
  • Antal sidor: 496
  • Utgivningsdatum: 2019-04-18
  • Förlag: Packt Publishing Limited