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Unlock the secrets of Blender animation in this part-color guide with professional animator and Blender tutor, Sam Brubaker and leverage advanced techniques to become a 3D animation professional Key Features Master the essentials of 3D animation through engaging step-by-step exercises Go from linking and posing a character to using a nonlinear animation editor Discover unique insights and top tips that you wont find in the Blender documentation Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionCompletely free and open source, Blender, with its supportive community and powerful feature set, is an indispensable tool for creating 3D animations. However, learning the software can be a challenge given the complexity of its interface and the intricacies of animation theory. If you want to venture into 3D animation but dont know where to start, Realizing 3D Animation in Blender is for you. Adopting a practical approach, this guide simplifies the theory of 3D animation and the many animation workflows specific to Blender. Through detailed exercises and a sharp focus on the animation process, this book equips you with everything you need to set out on your path to becoming a 3D animator. Its much more than just an introduction; this book covers complex concepts such as F-Curve modifiers, rigid-body physics simulation, and animating with multiple cameras, presented in an easy-to-follow manner to avoid common pitfalls encountered by novice animators. By the end of this Blender 3D animation book, youll have gained the knowledge, experience, and inspiration to start creating impressive 3D animations on your own.What you will learn Become well-versed with the simple rules of keyframing and interpolation Understand the function and behavior of Blender's animation curves Bring a character to life with Blender 3D character animation Utilize multiple cameras and the video sequence editor for advanced shot composition Get to grips with Blender's mysterious non-linear animation tool Explore advanced features such as physics simulation and camera techniques Who this book is forThis book is for anyone seeking guidance in the world of 3D animation using Blender. Whether youre an aspiring 3D animator, a beginner or intermediate-level Blender user, or a visual media producer looking to expand your skill set, this resource will prove invaluable. As long as you have basic familiarity with Blender and have the software already installed on a computer that meets system requirements, youre ready to dive into this book. While prior experience with Blenders animation tools is not necessary, having at least modeled a scene, added simple shading and lighting, and rendered a few still images will be beneficial.
- Format: Pocket/Paperback
- ISBN: 9781801077217
- Språk: Engelska
- Antal sidor: 456
- Utgivningsdatum: 2024-07-12
- Förlag: Packt Publishing Limited