bokomslag Using Games and Simulations for Teaching and Assessment
Data & IT

Using Games and Simulations for Teaching and Assessment

Harold F O'Neil Jr Eva L Baker Ray S Perez

Inbunden

2879:-

Funktionen begränsas av dina webbläsarinställningar (t.ex. privat läge).

Uppskattad leveranstid 10-16 arbetsdagar

Fri frakt för medlemmar vid köp för minst 249:-

Andra format:

  • 312 sidor
  • 2016
Using Games and Simulations for Teaching and Assessment: Key Issues comprises a multidisciplinary investigation into the issues that arise when using games and simulations for educational purposes. Using both theoretical and empirical analyses, this collection examines cognitive, motivational, and psychometric issues with a focus on STEM content. Unlike other research-based volumes that focus solely on game design or the theoretical basis behind gaming, this book unites previously disparate communities of researchersfrom civilian to military contexts as well as multiple disciplinesto critically explore current problems and illustrate how instructionally effective games and simulations should be planned and evaluated. While computer-based simulations and games have the potential to improve the quality of education and training, Using Games and Simulations for Teaching and Assessment: Key Issues shows how the science of learning should underlie the use of such technologies. Through a wide-ranging yet detailed examination, chapter authors provide suggestions for designing and developing games, simulations, and intelligent tutoring systems that are scientifically-based, outcomes-driven, and cost-conscious.
  • Författare: Harold F O'Neil Jr, Eva L Baker, Ray S Perez
  • Illustratör: black and white 32 Illustrations 17 Tables black and white
  • Format: Inbunden
  • ISBN: 9780415737876
  • Språk: Engelska
  • Antal sidor: 312
  • Utgivningsdatum: 2016-03-30
  • Förlag: Routledge