bokomslag A Guide to Designing Curricular Games
Psykologi & pedagogik

A Guide to Designing Curricular Games

Janna Jackson Kellinger

Pocket

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Andra format:

  • 349 sidor
  • 2018
This book is a guide to designing curricular games to suit the needs of students. It makes connections between video games and time-tested pedagogical techniques such as discovery learning and feedback to improve student engagement and learning. It also examines the social nature of gaming such as techniques for driver/navigator partners, small groups, and whole class structures to help make thinking visible; it expands the traditional design process teachers engage in by encouraging use of video game design techniques such as playtesting. The author emphasizes designing curricular games for problem-solving and warns against designing games that are simply Alex Trebek (host of Jeopardy) wearing a mask. By drawing on multiple fields such as systems thinking, design theory, assessment, and curriculum design, this book relies on theory to generate techniques for practice.
  • Författare: Janna Jackson Kellinger
  • Format: Pocket/Paperback
  • ISBN: 9783319825694
  • Språk: Engelska
  • Antal sidor: 349
  • Utgivningsdatum: 2018-07-06
  • Förlag: Springer International Publishing AG