bokomslag Essential 3ds Max 2008
Data & IT

Essential 3ds Max 2008

Sean McBride

Pocket

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  • 445 sidor
  • 2008
"Essential 3ds Max 2008" offers an extremely user-friendly introduction to using 3ds Max 2008. From beginners to users of other 3D modelling packages who are looking to switch, readers will find this book to be straightforward and easy to follow. Beginners become familiar with the user interface while being introduced to low- and high-polygon modelling techniques such as Sub-D and strip modelling, as well as lighting scenes using a three-point light system. Intermediate users learn to create materials, light scenes using Mental Ray's global and indirect illumination, generate a basic character, unwrap models to generate UVW coordinates, and do some basic animation. Advanced users learn to model high-poly assets such as a dagger and a suit of fantasy armour.Finally, users looking to go into game development will learn how to generate normal maps to make low-polygon models appear as if they had hundreds of thousands of polygons more! Learning how to model or use 3ds Max does not have to be an ordeal. Industry artist Sean McBride has created "Essential 3ds Max 2008" as a self-teaching method for budding 3D artists with the heart, determination, and time to practice their craft.
  • Författare: Sean McBride
  • Format: Pocket/Paperback
  • ISBN: 9781598220506
  • Språk: Engelska
  • Antal sidor: 445
  • Utgivningsdatum: 2008-03-01
  • Förlag: Wordware Publishing Inc.