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The goal of this book was to collect interdisciplinary syllabi of courses that implement, utilize, and/or teach the development or analyses of games. Chapters include a catalog description, course purposes and objectives, context, pedagogy, assignments, assessment, an expanded course outline, and a set of best practices for instruction. Readers will be able to develop or adapt their own syllabi drawing on the expertise of international leaders in gaming.
- Format: Pocket/Paperback
- ISBN: 9781667186078
- Språk: Engelska
- Antal sidor: 406
- Utgivningsdatum: 2021-06-28
- Förlag: Lulu.com