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What are the characteristic features of avatar-based singleplayer videogames, from Super Mario Bros. to Grand Theft Auto? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer's pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Gnzel, Jrg Sternagel, and Dieter Mersch.
- Illustratör: 1 SW-Abbildung Dispersionsbindung
- Format: Pocket/Paperback
- ISBN: 9783837645798
- Språk: Engelska
- Antal sidor: 242
- Utgivningsdatum: 2022-10-27
- Förlag: Transcript Verlag