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This update to the best-selling "Advanced 3D Game Programming with DirectX 9.0" focuses on developing cutting-edge games with DirectX 10.0 Graphics. Designed for experienced programmers, the book covers Direct3D, DirectInput, and DirectSound, as well as artificial intelligence techniques, client/server networking, multithreading, and scene management. The book includes many sample applications that target specific algorithms. Full source code is provided for all the examples and for the client/server networked 3D first-person game that brings together many of the techniques discussed in the book.
- Format: Pocket/Paperback
- ISBN: 9781598220544
- Språk: Engelska
- Antal sidor: 530
- Utgivningsdatum: 2008-01-01
- Förlag: Wordware Publishing Inc.